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JavaScript Classes: Understanding the Basics

Posted on April 5, 2023April 5, 2023 By shani No Comments on JavaScript Classes: Understanding the Basics

JavaScript is a versatile programming language that can be used for a wide range of applications, from web development to desktop applications and mobile apps. One of the key features of JavaScript is its support for object-oriented programming (OOP). With OOP, you can create more complex and flexible code by creating objects that have properties and methods. One of the ways to create objects in JavaScript is by using classes.

What is a class in JavaScript?

A class in JavaScript is a template for creating objects that define properties and methods. A class is like a blueprint or a recipe that describes how to create an object. Once you have defined a class, you can create instances of that class, which are individual objects with their own set of properties and methods.

How to Define a Class in JavaScript?

To define a class in JavaScript, you use the class keyword followed by the name of the class. Here’s an example of how to define a Person class:

class Person {
  // Properties
  name;
  age;
  
  // Methods
  sayHello() {
    console.log(`Hello, my name is ${this.name} and I am ${this.age} years old.`);
  }
}

In this example, we define a Person class with two properties (name and age) and one method (sayHello). The sayHello method logs a message to the console that includes the person’s name and age.

Constructors in JavaScript Classes

When you create a new instance of a class, JavaScript automatically calls a special method called the constructor. The constructor is used to initialize the properties of the object. Here’s an example of how to define a constructor in the Person class:

class Person {
  // Properties
  name;
  age;
  
  // Constructor
  constructor(name, age) {
    this.name = name;
    this.age = age;
  }
  
  // Methods
  sayHello() {
    console.log(`Hello, my name is ${this.name} and I am ${this.age} years old.`);
  }
}

In this example, we define a constructor that takes two parameters (name and age) and initializes the corresponding properties of the object.

Inheritance in JavaScript Classes

One of the benefits of using classes in JavaScript is that they support inheritance. Inheritance allows you to create new classes that are based on existing classes. The new class inherits the properties and methods of the existing class and can add new properties and methods or override existing ones. Here’s an example of how to use inheritance in JavaScript:

class Animal {
  // Properties
  name;
  
  // Constructor
  constructor(name) {
    this.name = name;
  }
  
  // Method
  speak() {
    console.log(`${this.name} makes a noise.`);
  }
}

class Dog extends Animal {
  // Method
  speak() {
    console.log(`${this.name} barks.`);
  }
}

let dog = new Dog("Fido");
dog.speak(); // Output: "Fido barks."

In this example, we define an Animal class with a property name and a method speak. We also define a Dog class that extends the Animal class and overrides the speak method. We create an instance of the Dog class and call the speak method, which logs a message to the console that says “Fido barks.”

Polymorphism in JavaScript Classes

Polymorphism is another OOP concept that is supported by JavaScript classes. One way to achieve polymorphism in JavaScript classes is by using interfaces. An interface is a description of the methods that a class must implement. Here’s an example of how to use an interface in JavaScript:

// Define an interface
class Printable {
  print() {}
}

// Implement the interface in a class
class Book {
  // Properties
  title;
  author;
  
  // Constructor
  constructor(title, author) {
    this.title = title;
    this.author = author;
  }
  
  // Implement the print method from the Printable interface
  print() {
    console.log(`"${this.title}" by ${this.author}`);
  }
}

class Magazine {
  // Properties
  title;
  editor;
  
  // Constructor
  constructor(title, editor) {
    this.title = title;
    this.editor = editor;
  }
  
  // Implement the print method from the Printable interface
  print() {
    console.log(`"${this.title}" edited by ${this.editor}`);
  }
}

function printAll(items) {
  for (let item of items) {
    item.print();
  }
}

let book = new Book("The Great Gatsby", "F. Scott Fitzgerald");
let magazine = new Magazine("Time", "Edward Felsenthal");
printAll([book, magazine]);

In this example, we define an interface called Printable that has a single method print. We then implement the Printable interface in two classes, Book and Magazine. Both classes have a print method that logs a message to the console. Finally, we define a function called printAll that takes an array of objects that implement the Printable interface and calls the print method on each one.

Method Chaining in JavaScript Classes

Another feature of JavaScript classes is method chaining. Method chaining allows you to call multiple methods on an object in a single statement. To enable method chaining, each method in the class must return the object itself (this). Here’s an example of how to use method chaining in JavaScript:

class Calculator {
  // Properties
  value = 0;
  
  // Methods
  add(number) {
    this.value += number;
    return this;
  }
  
  subtract(number) {
    this.value -= number;
    return this;
  }
  
  multiply(number) {
    this.value *= number;
    return this;
  }
  
  divide(number) {
    this.value /= number;
    return this;
  }
}

let calculator = new Calculator();
let result = calculator.add(10).subtract(5).multiply(2).divide(3).value;
console.log(result); // Output: 5.

Inheritance in JavaScript Classes

Inheritance is another important feature of object-oriented programming that JavaScript classes support. Inheritance allows you to define a new class based on an existing class, inheriting all of its properties and methods. The new class is called the child class, and the existing class is called the parent class.

To implement inheritance in JavaScript classes, you use the extends keyword. Here’s an example of how to define a parent class and a child class:

class Animal {
  // Properties
  name;
  
  // Constructor
  constructor(name) {
    this.name = name;
  }
  
  // Method
  speak() {
    console.log(`${this.name} makes a noise.`);
  }
}

class Dog extends Animal {
  // Method
  speak() {
    console.log(`${this.name} barks.`);
  }
}

let dog = new Dog("Fido");
dog.speak(); // Output: "Fido barks."

In this example, we define a parent class called Animal with a single property name and a method speak. We then define a child class called Dog that extends the Animal class. The Dog class has its own implementation of the speak method.

When you create an instance of the Dog class, it inherits the name property and the speak method from the Animal class. You can then call the speak method on the Dog instance, and it will use the implementation from the Dog class.

Conclusion

JavaScript classes provide a powerful way to create reusable code in an object-oriented programming style. They allow you to define properties, methods, and constructors for your objects, and to use inheritance and interfaces to achieve polymorphism. By using classes, you can organize your code into logical units that are easier to understand, test, and maintain.

FAQs

  1. What is the difference between a class and an object in JavaScript? A class is a blueprint for creating objects, while an object is an instance of a class.
  2. How do you create an instance of a class in JavaScript? You create an instance of a class by calling the class constructor with the new keyword.
  3. What is the this keyword in JavaScript classes? The this keyword refers to the current instance of the class. It is used to access the class properties and methods.
  4. Can you use private properties and methods in JavaScript classes? Yes, you can use private properties and methods in JavaScript classes using the # symbol before the property or method name.
  5. What is inheritance in JavaScript classes? Inheritance is a feature of object-oriented programming that allows you to define a new class based on an existing class, inheriting all of its properties and methods.
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